Vaniakit docs
Welcome to the Vaniakit documentation where you can find out about all the important systems present in Vaniakit and how you can use them. In this page you'll learn how to use Vaniakit and what it can do.
Premade Systems
Vaniakit has tons of premade systems that you can use straight away by searching up the component you want and adding it to your game object.
Add more with event handlers
Run your own code using the various event triggers present in Vaniakit.
- Create your own C# script.
- Replace monobehaviour with one of the Vaniakit systems you wish to inherit
- Start defining what each event will trigger
Want to use Start and Update read here